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Modular Food Cart Asset
The goal of this project was to create a production ready asset with real-time application constraints in mind such as vertex count, texture resolution, and reusability. The result is a Japanese style food cart made of three modular pieces:
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The cart base
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The roof
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The wheel
The final vertex count for all three pieces combined was 4,317. Shaders were built in Unreal Engine. Model constructed in Maya.


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