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Projects
My submission to the 2025 UofU Teapot Rendering Competition! Rendered with my custom Hydra-Delegate path tracer.
My implementation of area lights using Linearly Transformed Cosines along with a rudimentary soft shadow experiment.
A game-ready environmental asset for a historic Japanese village. 4,317 vertices.
My custom interior shader written in OSL for RenderMan. Used in Student Accomplice.
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