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Projects

My submission to the 2025 UofU Teapot Rendering Competition! Rendered with my custom Hydra-Delegate path tracer.

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See the work I did on the award winning short film!

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My implementation of area lights using Linearly Transformed Cosines along with a rudimentary soft shadow experiment.

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A game-ready environmental asset for a historic Japanese village. 4,317 vertices.

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My custom interior shader written in OSL for RenderMan. Used in Student Accomplice.

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A fully animated scene of a seal resting on a buoy. Click to read more.

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High-fidelity recreation of my grandfather's 35mm camera.

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